This allows, with extreme ease and an easy to understand workflow, to create interactive musical contents with an ease never seen before. The Unreal Engine metasound system has all the potential to compete directly with monsters of digital music such as MaxMPS and Supercollider, adding however a huge visual component that allows you to combine sounds with particle systems and real interactive game mechanics.
The teacher will bring as an example a collaboration made with the two Italian musical artists Uochi Toki and of course the work currently selected to participate as an AV performance in LPM 2023 MÜNSTER: "The way of Lore", in collaboration with Sei Iturriaga Sauco. Precisely within this, the creative director of the project will share part of her aesthetic-sound research with many references to the new neuroscientific and acustemological disciplines, with a posthuman point of view.
Author
Born in Turin, Italy, in 1984. At the age of 6 he began drawing and writing on the computer, spent his adolescence drawing comics and graduated in cinematography from the Fellini Institute in Turin. Here he discovered his passion for visual art, founded the Surpop movement together with Andrea Marchese and devoted himself to painting, writing and music making for more than ten years. Later he travels to Mexico where he meets Sei Iturriaga Sauco and Eduardo Bello, starting with...
Independent writer and researcher.
Her work focuses on the analysis of communication and language in contemporary social theories. For several years she has worked in different methodologies for the development of creative processes. Her writing ranges from fiction to non-fiction, poetry, and transmedia collaborative projects: audio narration, visual essay, digital narratives, and sound experimentation. She has worked as Creative Director on experimental visual projects.
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