cosmos, the odyssey
AV Performance
Duration: 2 hours
Friday, 23 September 2011 | 23:00 > 23:30 2011-09-23T23:00:00.000Z | LOFT CAFE
The recreative lounge cosmos that was situated in our natal city in the 80s was the first place in which we contact the digital means. The recreative lounges in general, and cosmos in our concrete case, were raised during that decade in the harsh one of social relations between the youth and it was making the interactivity possible with virtual contexts.
Cosmos, the odyssey is an honoring to these places, where a new graphical language was born (the architecture 8x8) and that it has been evolving to the present day.
Fruit of mixing the improvisation and the scenes of arcade, this work shows the behavior of our prominent figures in the context of the video game.
The project is formalized in mapping, spending the recreative lounge from the interior on the outside of the building, turning the front of the building into a choreography of colors light and sounds MIDI.
Cosmos, the odyssey is an honoring to these places, where a new graphical language was born (the architecture 8x8) and that it has been evolving to the present day.
Fruit of mixing the improvisation and the scenes of arcade, this work shows the behavior of our prominent figures in the context of the video game.
The project is formalized in mapping, spending the recreative lounge from the interior on the outside of the building, turning the front of the building into a choreography of colors light and sounds MIDI.
Author
- AccNeo-group are Domínguez Jaime Aguirre and Joseph, we come to the Senior Computer Engineering
(UAB) and Fine Arts (UB), respectively.
AccNeo adopt the name, acronym Neolithic Action in 2006, with action Dolmen
Project. In 2008, we founded sSpace, film set and his group until 2010. The work
Antisocial Xalant Can be project based in the year 2009-2010, leading to results
significant: Deaf Struggle (LOOP'09), Mr alginates (5th meeting and multidisciplinary...