Live Media and FLOSS (40 euro)
Workshop
Duration: 12 hours
Thursday, 22 September 2011 | 12:00 > 15:00
Friday, 23 September 2011 | 12:00 > 15:00
Saturday, 24 September 2011 | 12:00 > 15:00
Sunday, 25 September 2011 | 12:00 > 15:00 2011-09-22T12:00:00.000Z | Y LEARNING SHOP
Friday, 23 September 2011 | 12:00 > 15:00
Saturday, 24 September 2011 | 12:00 > 15:00
Sunday, 25 September 2011 | 12:00 > 15:00 2011-09-22T12:00:00.000Z | Y LEARNING SHOP
In depth classes about Audiovisual Live Media and live performances using FLOSS (Free/Libre OpenSource Softwares), focus on PureData. The course will be taught in English.
Overall duration of the course is 12 hours.
• What is Live-Media
How Live-Media was born, influences and its development in the years. How Live-Media relates to arts/clubs/commercial enviroments
• Audiovisual works examples
Review of the most considerable audiovisual works of past and recent years. Providing videos, pics and collaborative analysis of the materials together with partecipants
• Building Content
Different techniques to create audiovisual live performances: narration, improvisation, generative arts. Collaborative brainstorming and creation of a concept to plan the content of the live performance
• Custom-made audio-video application
How to plan and build the project of a custom-made audio-video application using free and open source softwares (such as PureData and FLxER).
How to use Sensors - physical computing technology introduction, Live Motion Tracking, MIDI devices, WiFi/LAN network real-time data exchange.
Workshop is open to 20 candidates.
Further informations:http://marcodonnarumma.com/teaching/live-media-and-floss/ [http://marcodonnarumma.com/teaching/live-media-and-floss/]
Overall duration of the course is 12 hours.
• What is Live-Media
How Live-Media was born, influences and its development in the years. How Live-Media relates to arts/clubs/commercial enviroments
• Audiovisual works examples
Review of the most considerable audiovisual works of past and recent years. Providing videos, pics and collaborative analysis of the materials together with partecipants
• Building Content
Different techniques to create audiovisual live performances: narration, improvisation, generative arts. Collaborative brainstorming and creation of a concept to plan the content of the live performance
• Custom-made audio-video application
How to plan and build the project of a custom-made audio-video application using free and open source softwares (such as PureData and FLxER).
How to use Sensors - physical computing technology introduction, Live Motion Tracking, MIDI devices, WiFi/LAN network real-time data exchange.
Workshop is open to 20 candidates.
Further informations:http://marcodonnarumma.com/teaching/live-media-and-floss/ [http://marcodonnarumma.com/teaching/live-media-and-floss/]
Author
- Marco Donnarumma (PhD) is an artist and writer. He merges sound art and performance art through science and technology. He creates performances, concerts and installations using and abusing human bodies, sound, infrasound, light, algorithms, body sensors and loudspeakers. His works rely on the material force of sound to produce intensely intimate encounters of bodies and machines, and vivid sensory and physical experiences. His creative process is a continuous feedback between artistic intuition, scientific experiments and development of custom technologies.
His latest...