Artists: Hipnosia | LPM Live Performers Meeting

LPM Live Performers Meeting 2020 Rome
Edition XXI March 12th - 15th 2020 | Rome
Audio Visual Performing Artists Meeting
March, 12th 2020, 3:00 pm | March, 16th 2020, 2:00 am
March 12 - 15, 2020
Spin Time Labs, Rome Italy, Rome, Italy

Hipnosia

Hipnosia

Spain Barcelona

Spain, Barcelona
Joseph Alvarez aka hipnosia got degree in History of Art and in Fine Arts and he has also completed numerous courses in Contemporary Art and workshops about new technologies in video digital and live video as Pure Data (C. Sant Agustí, Barcelona), Resolume Avenue 3 with Edwin de Koning and Bart van der Ploeg  and Quartz Composer & VDMX ,Tracking Vj (Conservas - Telenoika, Barcelona).
He has worked in diferents creative areas as painting, graphic design, experimental video, veejing, Live Cinema and glitch art. He has collaborated with musicians of the net-labels as Fromm, Spoweck, Compütah, Hermético, Toni González, BellTranz, Tanox, Noi, Waveform , for whom he has created many videos and visuals. He has collaborated also with producers, photographers or contemporary dance groups in performances, shows and presented their own work at different events and festivals.
DAF, Barcelona (2005), Concerts Stötung, Niu (2008), Festival Plug (2009-2010), Festival Aftersun Electrónica (Tarragona), Festival Inoqu@, Putipool Party 4.0 (Vilafranca), (2009), VII Mostra Sonora i Visual, Networked Cats Santa Eulalia (Ibiza), Festival Art-e, Camp de Mart (Tarragona), Putipool Party 5.0 (Vilafranca), Vinaròs Experience, Vinaròs (Castellón), La Tabacalera (Madrid)(2010), Miscelanea, Off Loop Festival (Barcelona), Screens ciclo de video-creación digital, A/V performance LIVES @ Niu (2011), Exchange Collective Arts Center ( Dublin), toBit orNot to beat, Inusual Project (Barcelona), Zombie Night, Sala BeGood (Barcelona) (2012) Unknow Festival Off Sonar (Be Good) , Niu (2013),Festival Art-e Tarragona (2014).
His work focuses on the research relations between music and image through graphics, geometric shapes or glitches distortions, developing a single visual sound concept. He works whits different tools software as Quartz Composer, After Effects, Text Machine 3D, Blender and interactive design with OSC or Kinect.

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