
machineparanoia
AV Performance
Duration: 15 min.
Friday, 29 May 2015 | 22:45 > 23:002015-05-29T22:45:00.000Z | Stage 2
machineparanoia
generative trip into the heart of a broken artificial mind.
darkly inspired by a period of a few shitty months.
contains
- a few live eyeballs
- copious amounts of brainmelting excursions into recursion
- a pinch of unsimulated glitch
personally coded from scratch and presented by vjrybyk in 60 fps hd
for your viewing pleasure
generative trip into the heart of a broken artificial mind.
darkly inspired by a period of a few shitty months.
contains
- a few live eyeballs
- copious amounts of brainmelting excursions into recursion
- a pinch of unsimulated glitch
personally coded from scratch and presented by vjrybyk in 60 fps hd
for your viewing pleasure
Author
- Rob O'Tron (Rob Bogucki) is a technical artist and creative coder based in Barcelona, exploring immersive synesthesia by building systems using custom shaders and game engines. His diverse background encompasses marine hydrography, spatial data mapping and game technical art for titles such as Beat Saber, Beat Saber Flux, Titanic VR. His VR experience GNOSIS was nominated for the Most Amazing Game award at A MAZE Berlin. His work has also been featured at A/V Depot London, Féile an tSolais, NOKTA,...


