
FLxER - free AV mixer
Workshop
Duration: 3 ore
sabato, 30 maggio 2009 | 16:00 > 16:002009-05-30T16:00:00.000Z | Learning
[Text available only in English] ABSTRACT
FLxER was born in 2001 as a definitive tool to mix up expressive arts of a digital creative's collective. Today FLxER is an interactive free-software to mix audio/video/multimedia sources during live performances but also a web-community made of more than 14.000 people sharing their productions. FLxER is evolving and is a laboratory of creative experimentation for the developers.
WORKSHOP PROGRAM
FLxER Creative Team presents their FLxER project: software, art-community and connected artistic projects of the FLxER Creative Team. We explain a total overview on every possibility of multimedia mixing during a real time "live performance" simulation.
Then we introduce the FLxER.net community, which is an important reference for sharing and creative interactions between the 14.000 visual artists all around the world: a real "art community" that keeps FLxER library upgraded with over 6,000 movies, animations, sounds and concepts, shared in a Video Community.
Steps:
Intro //
History
Software - from FLxER 1.0 to FLxER 5.0
The Community FLxER.net
How to use FLxER //
Library selector, DV-IN, Wipes, Monitor preview, LIVE function, Depth controller, Transform palette, Lock wipe, Hi-Quality, Koncept Shooter, Library selector, Live writing, Using font, Keyboard shortcuts list, Key map, Key exclusive function, BPM, Using Effects, Using Frame rate control, Audio player, Working Fullscreen overview, Fullscreen Toolbar, Koncept Shooter.
How to produce FLxER contents //
Library, Video Vector, Video Bitmap,Video Generative, KONCEPTS, EFFECTS, WIPE, DV-IN
Third Part Products //
MATROX video card, BELKIN, PINNACLE USB capture video card, Web cams, Firewire, Feedback with CAMTASIA
After the demo-showcase the developers and the artists will be available for details, questions and advices.
We invite partecipants to bring their laptop in order to try the software during the workshop.
FLxER was born in 2001 as a definitive tool to mix up expressive arts of a digital creative's collective. Today FLxER is an interactive free-software to mix audio/video/multimedia sources during live performances but also a web-community made of more than 14.000 people sharing their productions. FLxER is evolving and is a laboratory of creative experimentation for the developers.
WORKSHOP PROGRAM
FLxER Creative Team presents their FLxER project: software, art-community and connected artistic projects of the FLxER Creative Team. We explain a total overview on every possibility of multimedia mixing during a real time "live performance" simulation.
Then we introduce the FLxER.net community, which is an important reference for sharing and creative interactions between the 14.000 visual artists all around the world: a real "art community" that keeps FLxER library upgraded with over 6,000 movies, animations, sounds and concepts, shared in a Video Community.
Steps:
Intro //
History
Software - from FLxER 1.0 to FLxER 5.0
The Community FLxER.net
How to use FLxER //
Library selector, DV-IN, Wipes, Monitor preview, LIVE function, Depth controller, Transform palette, Lock wipe, Hi-Quality, Koncept Shooter, Library selector, Live writing, Using font, Keyboard shortcuts list, Key map, Key exclusive function, BPM, Using Effects, Using Frame rate control, Audio player, Working Fullscreen overview, Fullscreen Toolbar, Koncept Shooter.
How to produce FLxER contents //
Library, Video Vector, Video Bitmap,Video Generative, KONCEPTS, EFFECTS, WIPE, DV-IN
Third Part Products //
MATROX video card, BELKIN, PINNACLE USB capture video card, Web cams, Firewire, Feedback with CAMTASIA
After the demo-showcase the developers and the artists will be available for details, questions and advices.
We invite partecipants to bring their laptop in order to try the software during the workshop.
Author
- Il FLxER Team nasce nel 2001, attorno allo sviluppo del sotware FLxER, nato dall’idea di poter utilizzare un computer per realizzare una performance video live, similmente a ciò che accadeva già da tempo per la produzione/fruizione di musica elettronica.
Poiché nessuno dei costosi software video “consumer” in commercio permetteva di esibirsi in tempo reale, la soluzione fu quella di progettare e sviluppare autonomamente un’applicazione che risolvesse il problema.
Dal 2001 molti visual e audio visual show, video mapping e installazioni di...




