
Latence
Live Immersive
Duration: 20 min.
Friday, 23 October 2026 | 23:00 > 23:202026-10-23T23:00:00.000Z | MAM Immersive Room
"Imagine you are falling. But there is no ground". — Hito Steyerl
Latence is a single continuous descent into one image. It lasts thirty minutes and never arrives.
Each time the image should resolve — the moment when detail finally delivers the thing — it does not: it produces more coast. Photograph becomes grain, grain becomes crystal, crystal becomes noise, and the noise turns out to be another landscape. James Bridle calls this condition apophenia: more data, less comprehension. Measuring a coastline does not shorten it.
Linear perspective assumes a motionless spectator and a stable horizon. The latent space offers neither. Inspired by the Situationist’s concept of dérive—an unplanned journey through a landscape, “a technique of rapid passage through varied ambiances”—we explore the unknown corners of the Artificial Intelligence's in order to find ourselves back again.
Two performers, two machines, one loop.
Neither of us decides alone where to go next.
A thirty-minute drive into an image that never resolves.
Latence is a single continuous descent into one image. It lasts thirty minutes and never arrives.
Each time the image should resolve — the moment when detail finally delivers the thing — it does not: it produces more coast. Photograph becomes grain, grain becomes crystal, crystal becomes noise, and the noise turns out to be another landscape. James Bridle calls this condition apophenia: more data, less comprehension. Measuring a coastline does not shorten it.
Linear perspective assumes a motionless spectator and a stable horizon. The latent space offers neither. Inspired by the Situationist’s concept of dérive—an unplanned journey through a landscape, “a technique of rapid passage through varied ambiances”—we explore the unknown corners of the Artificial Intelligence's in order to find ourselves back again.
Two performers, two machines, one loop.
Neither of us decides alone where to go next.
A thirty-minute drive into an image that never resolves.
Author
- lixt is the documented path of Rafael Bresciani’s (me) research through the use of live coding as a medium for artistic expression in the digital age. In the historical moment where human living experience is more and more mediated by digital and computational environments, I have turned my attention to the relevance of language, contrasting the thinking
of Ludwig Wittgenstein and Vilém Flusser with the contemporary dilemma of aesthetics and the structure of our society. Former journalist, composer and sound designer... - kill yourServer(); is an artistic strand of Lorenzo Antei's practice, where performances stem from the idea that language does not simply describe reality but influences and self-feeds it. This short circuit, exposed through layered digital languages, reveals complex and sublime fractal visions. For the artist, life is a constant flow, in which the only certainty is the process: creation, evolution, and the breaking down of things in order to rebuild them again. Again. And again.

